Tuesday, October 6, 2020

Clue

It seems that at one time the Clue board game was so popular that a feature film was compacted to playfully stipulate in tandem.

Murder/mystery perennially brooding shocks cross-stitched semantics airtight, it makes sense to periodically lampoon them with irreverent slipshod proclivities.

I enjoy watching detective drama as inspectors set about a' sleuthing, so why not blend such solemn preferences with carefree yet stilted amusement?

Clue's cheeky insincerity spryly lauds its commercial underpinnings, its lucid recognition of its charter slyly cast consoled ridiculous.

Yet it doesn't shy away from embracing traditional logic, as characters hectically discuss the morbid outcomes of their tether.

While I do enjoy detective fiction, the genre's obsession with vilifying do-gooding, is manifestly disconcerting, I'd argue its narratively pandemic.

Well-meaning communally focused characters are often hypocritically portrayed, or found guilty of improprieties they've kept hidden in the shade.

If you think American film and television is guilty of racist bias, let me introduce you to British crime drama where minorities are so often corrupt.

Courageous women are bound for trouble as are gay people and the otherworldly, let alone anyone introducing something new which conflicts with age old tradition.

I cheer for the do-gooders as I watch but the outcomes are so often grim. The world could use a new Columbo. A self-made lieutenant unconcerned with privilege.

Clue presents a group of strangers being blackmailed by the same man, for social misdemeanours coldly reckoned fibbed offhand.

They come together as a group to delineate strict character, but get along like woebegone curmudgeons none the merrier.

Tricked they've been wry Grenadine their startling frayed pronouncements, ill-considered spoiled and quivered distillates accounted.

Could a feature length film be made based upon a less scandalous game such as trivial pursuit?

It's really quite elementary.

You just answer a random question which then provides direction for the plot and then each subsequent question answered serendipitously transforms it.

The transformations could be genre-based as well in order to inspire homemade postmodernism.

Sports. Literature. Politics. Drama. 

Kitschy campy gold.

At integral multigeneric play.

Indubitably trivial. 

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