Tuesday, November 5, 2019

Zombieland: Double Tap

Zombies continue to terrify the living and have even grimly mutated in the ravenous Double Tap.

Rules and regulations still provide psychoshelter as predictable routines and collegial cheer augment feisty brainiac exhilarations.

The new zombies fall into 4 categories, none more deadly than the T-800, who can dodge bullets and employ martial arts, with more ferocity than the agile ninja.

While hunting insatiably en masse.

Or scouring the land strict and solo.

Zombieland's heroes have resiliently returned to face the undead once more, but youth has blossomed with age, and seeks less old school jejune internships.

And after argumentatively co-existing for combative years on end, group members set out in search of riled alternatives.

Like bears opposed to sleuthing.

Uplifting independence, unpasteurized brays.

If you've forgotten what took place in the original, fret not, for you will be reminded, about so much of what transpired in fact, exceeding recourse to novel genealogy.

And somehow, even though the internet has lost its edge, and most of the planet has been infected, news still travels remarkably fast, and stats still motivate restless recollections.

Without maps or GPS peeps travel instinctively far and wide, always aware of where they're going, often sticking to backwoods paths.

The next generation has yet to materialize but good relations remain free from censure, and even conjugally express their bold rewards, extant shenanigans of a secular age.

Non-perishables uphold and sustain commercial values, and nothing seems to have run out after all this perilous time.

Platonically speaking, healthy appetite flourishes unrestrained, the loyal spirit still courageously defending a laid-back immured intelligentsia.

Who peacefully refrain.

With warm impassioned jouissance.

There are some new developments and I won't deny that it's fun to watch, but Zombieland 2 still relies too heavily on source material, and makes way less sense so many years later.

I suppose a zombie horror-comedy sequel doesn't have to abound with plausibility.

But its focus on rules still rationally suggests otherwise.

A bit too much spirit.

Not enough strategy.

Effervescent clandestine innocence.

Free to fluster, exile, array.

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